case study 2022 pdf

Jack White’s 'Supply Chain Issues' Tour 2022

Jack White’s 'Supply Chain Issues' Tour 2022

With a unique improvisational style, American musician Jack White’s worldwide 'Supply Chain Issues' 2022 Tour has Montreal-based visual design company Lüz Studio treating fans to a unique show experience every night of the global tour. In this case study you will see how a pair of disguise gx 2c media servers drive the show’s real-time visuals, enabling Lüz Studio to adapt to White’s ever-changing selection of more than 100 songs.

 

3 months

prepping the show

 

 

2 weeks 

of rehearsals

 

 

100+ songs

for real-time content to match

 

 

The challenge

According to Larivée, the primary challenge was to follow a completely improvised set list without being burdened by pre-rendered clips. Modular visuals had to be programmed which could then be adjusted live to accompany songs of any tempo. Real-time rendering was thus essential to achieve the vision for the show.

 

 

The solution

Lüz used disguise’s Sockpuppet feature to control Notch blocks from the grandMA2 console. Since the video operator for the tour is mainly a lighting board op, it made sense to give him the tool he knew most, explains Larivée. In fact, the grandMA offered great advantages when programming the show since it used presets that can be modified quickly and has an effects engine for animating parameters. While virtual lights were extremely easy to control with a lighting board, the disguise media server was required to take in all of the information – acting as a bridge from the grandMA2 to Notch.

disguise’s integration of DMX input was especially valuable, enabling the creative team to add expressions to the exposed Notch parameters. The ability to bring the opacity of a Notch block or video layer all the way down and deactivate that layer meant that only the needed Notch blocks were processed at any given time. Nothing was programmed in disguise except exposed parameters and the video mapping.

 

We truly pushed the limits on this one. The gx 2c server was working really hard, rendering real-time ray traced scenes along with virtual volumetric lighting.”
Matthieu Larivée, Creative Director, Lüz Studio

Credits

Client:

Jack White

Production:

Monotone Inc

AV Supplier:

Solotech

Production Manager:

Adam Cutlets Richards

Tour Manager:

Lalo Medina

Creative Director:

Matthieu Larrivé, Lüz Studio

Lighting and Production Design:

Lüz Studio

Creative Producer:

Marie-Christine Dufort

Video Content Creative Director:

Dave Pawsey

Interactive Designer and disguise Programmer:

Philippe Marquis

Notch Designer:

Simon Rouhier

2D and 3D Motion Designers:

Camille Joubert, Maxime Lortie, Maxime Rouleau, Sébastien Deschênes, Jeanne Joly, and Emilie Fortier

Production Designer Assistant:

David Rondeau

Lighting Director:

Michelle Sarrat

Video Camera Director:

Tyler Chapel

Video Content Director:

David Leonard

Video Crew Chief:

Olivier Tremblay

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